As technology continues to advance, the power of cloud computing and streaming services has been seen in various sectors, including the gaming industry. Microsoft is reportedly looking to be at the center of the cloud gaming revolution, and recent internal emails are revealing just how far the company has gone.
According to the emails, Microsoft is planning to stream PC games through its Cloud PC platform. While the exact details of the service have yet to be disclosed, it can be assumed that the goal is to stream existing games that are currently available to those who have subscribed to the service.
The emails also discuss the possibility of creating a “Netflix”-style subscription service for PC games. The service would reportedly allow players to access a library of games that they could play without needing to purchase each one separately. The idea is to offer a subscription model that could potentially provide gamers with a more cost-effective way to access the latest titles.
The emails make no mention of Xbox One games being available on the platform, but a previous announcement from Microsoft concerning its Scorpio console suggests that the feature could be implemented in the future.
The emails also reveal some of the technical limitations associated with streaming games through the Cloud PC platform, such as data throttling and latency issues. While it appears that the company has been aware of these challenges for some time, it is not clear whether they have been resolved yet.
If Microsoft is indeed looking to stream PC games, it could change the way that many gamers access content. If the service is successful, it could mean more affordable ways to access the latest titles, as well as a greater selection of games available for play. Only time will tell if the service will actually come to fruition, but based on the recent emails, it is clear that Microsoft is actively exploring the realm of cloud gaming.